| Maya 4 |
| Building and texturing low-poly models for use in-game. |
| Building and texturing enviroments for use in-game. |
| Lighting in-game enviroments using vertex-colouring. |
| 3DStudio max |
| Building and Texturing environments for use in-game. |
| Lighting in-game environments using vertex colouring. |
| Building and texturing low-poly models for use in-game. |
| 3DStudio 4 |
| Low and high poly modelling for a wide variety of different uses. |
| Photoshop 5 and 6 |
| 24 and 32 bit textures for use in pre-rendered and real-time enviroments. |
| producing 2D artwork for various stages of the design process. |
| Colour images for use in html documents. |
| Dpaint |
| 256 colour, low-res, sprite and texture creation. |
| 16 colour, low-res, texture creation. |